Jason Marsh

Founder/CEO & VR Information Architect

Jason has been obsessing over UI design and programming for more than 20 years. His journey began with speech recognition technology at Apple Computer, includes contributions as VP of Engineering for ESCAtech Media developing sophisticated multimedia for companies like Bose, designing pricing engines for the mortgage industry, and co-founding Acesis, a healthcare software company, as its head of UI design and programming. Jason’s vision and relentless efforts have resulted in new technologies and techniques solving some of virtual reality’s biggest problems. His public speaking engagements include Forward JS Conference, 3D Web Fest, HTML5 DevConf, and WebGL meetups.


Greg Moyer

Chief Marketing Officer and

For more than 20 years, Greg has been creating experience-based marketing initiatives that have resulted in generating more than $4 billion for well-known brands like Hewlett-Packard, Dell, Freightliner Trucks, Microsoft and Siemens. He is also an expert in merging creative content with new technologies to enhance audience experience and drive desired behavior. With colleagues from Disney and Nike he was one of a small group of visionaries that pioneered the use of computer show automation that is mainstream today. Greg’s creative focus is grounded in brain science resulting in desired audience behavior outcomes. His public speaking engagements include CEMA, Exhibitor Show, TSNN Conference and EDPA.

Tony Parisi

Board Member and Chief Advisor

Tony is the co-creator of the Virtual Reality Markup Language (VRML), and continues to innovate in 3D technology. He recently joined Unity as Head of VR and AR. His personal mission is to bring virtual reality experiences to every person on the planet, running on every device, anywhere, any time. Tony is also an adviser to UploadVR and a mentor for the Rothenberg Ventures VR/AR startup accelerator.


Tony is the author of two O’Reilly Media books on WebGL, WebGL Up and Running and Programming 3D Applications in HTML5 and WebGL.